

Next to that we'll enable FSR and see if that works. And with any of the cards, up to 2560x1440 is extremely playable.

We grabbed compatible graphics cards to see what the performance will be like, in a spread of the three main resolutions. Granted you need to look hard at times to be able to tell the difference with Raytracing on/off. here we used an RTX 3080 at 2560x1440 to push framerates (DXR disabled). However, we can't say that we're stressing the CPU heaps. The game definitely likes and utilizes multi-core processors and thus threads. But yeah, six to eight cores for best results (is twelve to sixteen threads). Looking at threaded behavior this game work really well with any six core and upward processor.
